Sarah Yoo

Future Improvements and Plans

In future updates, I plant to fix and update the following features:

  • optimizing space: store block info by range instead of storing individual blocks at an index
  • improving player and blocks collision response
  • making raycast exactly aligned with crosshair
  • cleaning code and organizing it better
  • hashed audio files (audio files take too large space)
  • sorting transparent objects
  • frustrum culling
  • advanced meshing like greedy meshing
  • light and shadow
  • water and leaves waving animation
  • improved underwater effect
  • realistic water
  • temperature and biome
  • more structures and realistic trees
  • mobs moved by AI
  • player avatar